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	<title>myblog | Minghan Lyu | Friends Activity</title>
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				<title>Alwin Felix Abraham John Christian and Tianhang Xiang are now friends</title>
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				<pubDate>Wed, 23 Apr 2025 10:41:34 +0000</pubDate>

				
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
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				<pubDate>Mon, 02 Dec 2024 06:55:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1024" rel="nofollow ugc">FMP &#8211; Final Video</a></strong>Finally, I managed to composite the full video for my FMP. Since it doesn’t require any sound effects, I didn’t add audio or background mus <a href="https://23008828.myblog.arts.ac.uk/?p=1024" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
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				<pubDate>Sun, 01 Dec 2024 18:47:18 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1014" rel="nofollow ugc">Thesis</a></strong>Thesis_Moonju-Youn</p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=1025</link>
				<pubDate>Sun, 01 Dec 2024 15:15:38 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=1025" rel="nofollow ugc">WEEK 9 FINAL WORK</a></strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=1025" rel="nofollow ugc"><img loading="lazy" src="https://liuyifang.myblog.arts.ac.uk/files/2024/12/海报001.png" /></a> Works Profile:In the earliest days of humanity, an alien species made contact with Earth and appointed a number of elites as <a href="https://liuyifang.myblog.arts.ac.uk/?p=1025" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=1023</link>
				<pubDate>Sat, 30 Nov 2024 16:01:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1023" rel="nofollow ugc">FMP &#8211; Simulation</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=1023" rel="nofollow ugc"><img loading="lazy" src="https://23008828.myblog.arts.ac.uk/files/2024/12/vlcsnap-2024-12-02-03h59m39s273.jpg" /></a> Edited motion clip using Mixamo animation    For the final scene&#8217;s animation, I initially used Mixamo animations, but I felt they weren’t s <a href="https://23008828.myblog.arts.ac.uk/?p=1023" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=636</link>
				<pubDate>Wed, 27 Nov 2024 21:07:30 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=636" rel="nofollow ugc">FMP Element 2 Thesis</a></strong>Thesis_WIP_v12_submission_BCDownload</p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=1023</link>
				<pubDate>Sun, 24 Nov 2024 14:36:01 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=1023" rel="nofollow ugc">WEEK 8 Adjust particles with nuke compositing</a></strong>week08Download</p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=1017</link>
				<pubDate>Sun, 24 Nov 2024 14:34:47 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=1017" rel="nofollow ugc">WEEK 7 Swirling clouds and magic particle production</a></strong>week07Download</p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=1017</link>
				<pubDate>Fri, 22 Nov 2024 16:04:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1017" rel="nofollow ugc">FMP &#8211; Troubleshooting</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=1017" rel="nofollow ugc"><img loading="lazy" src="https://23008828.myblog.arts.ac.uk/files/2024/11/image-5.png" /></a> I’m still facing the render problem I encountered last week and haven’t been able to fully resolve it. When I created a test scene and ren <a href="https://23008828.myblog.arts.ac.uk/?p=1017" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=1011</link>
				<pubDate>Wed, 13 Nov 2024 19:04:50 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1011" rel="nofollow ugc">FMP &#8211; Particle Test &amp; Motion Graphics</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=1011" rel="nofollow ugc"><img loading="lazy" src="http://23008828.myblog.arts.ac.uk/files/2024/11/image.png" /></a> Rendered through IPR    Checked on Redshift render viewer     This week, I worked on creating the disappearing effect in C4D and encountered <a href="https://23008828.myblog.arts.ac.uk/?p=1011" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=576</link>
				<pubDate>Mon, 11 Nov 2024 11:56:53 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=576" rel="nofollow ugc">FMP Element 1 – Chapter 4 Post-Production (SFX)</a></strong>For sound effects, all of <a href="https://22048303.myblog.arts.ac.uk/?p=576" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=575</link>
				<pubDate>Mon, 11 Nov 2024 11:48:49 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=575" rel="nofollow ugc">FMP Element 1 – Chapter 5 Final Thoughts</a></strong>All Together Now 🙂    After months of work, here is the final result. Although it is only one minute and there are still many mistakes, I am still happy with the outcome, and I hope the next project will be better.  Reflections    In conclusion, I have learned much and recapped many lessons from this project. I think there are three main takeaways for this FMP.     Firstly, I think planning could be better. I was a little too ambitious at the start of the project, as I wanted to do many things within a short period of time. I think I was too comfortable with just doing FX, and I forgot that other departments, such as storyboarding, animation, and compositing, also require time to complete. Consequently, I had to change the story halfway through the project to lighten my workload. If this was a group project, I think that the initial idea of the project would be feasible.     Secondly, I could have done the animations and compositing better. However, that being said, I think I am a little better at it now. Furthermore, doing the whole workflow by myself made me appreciate animators&#8217; and compositors&#8217; work. This would help me plan the work schedule better as well.      Lastly, I am really glad I got to try Davinci Resolve for compositing because I am really attached to how smoothly the workflow complements Blender 3D and other DDCs. Although I didn&#8217;t manage to explore crowds in Houdini, I still got to recap pyro simulations, which is still nice. <a href="https://22048303.myblog.arts.ac.uk/?p=575" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;FMP Element 1 – Chapter 5 Final Thoughts&#8221;</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=574</link>
				<pubDate>Mon, 11 Nov 2024 11:44:37 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=574" rel="nofollow ugc">FMP Element 1 – Chapter 3.6 Production (Compositing)</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=574" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/11/FMP_render_shot003_v08.0123.png" /></a> <a href="https://22048303.myblog.arts.ac.uk/?p=574" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=573</link>
				<pubDate>Mon, 11 Nov 2024 11:43:50 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=573" rel="nofollow ugc">FMP Element 1 – Chapter 3.5 Production (Lighting &amp; Rendering)</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=573" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/11/image-20.png" /></a> Lighting Setup        The <a href="https://22048303.myblog.arts.ac.uk/?p=573" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=572</link>
				<pubDate>Mon, 11 Nov 2024 11:42:59 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=572" rel="nofollow ugc">FMP Element 1 – Chapter 3.4 Production (FX)</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=572" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/11/FMP_shot011_Tails_v01-ezgif.com-video-to-gif-converter.gif" /></a> Jet Trails        For <a href="https://22048303.myblog.arts.ac.uk/?p=572" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=571</link>
				<pubDate>Mon, 11 Nov 2024 11:42:10 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=571" rel="nofollow ugc">FMP Element 1 – Chapter 3.3 Production (Motion Graphics)</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=571" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/11/FMP_render_shot002-ezgif.com-video-to-gif-converter.gif" /></a> Shot002 &#8211; Planetside <a href="https://22048303.myblog.arts.ac.uk/?p=571" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=1005</link>
				<pubDate>Wed, 06 Nov 2024 19:43:50 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1005" rel="nofollow ugc">FMP &#8211; Matchmove and Particle Test</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=1005" rel="nofollow ugc"><img loading="lazy" src="http://23008828.myblog.arts.ac.uk/files/2024/11/vlcsnap-2024-11-06-19h09m40s450.jpg" /></a> S02 Tracking_v04    Last week, I received a reply from Gonzalo about the tracking issues with the problematic scene, but he mentioned it’s n <a href="https://23008828.myblog.arts.ac.uk/?p=1005" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=557</link>
				<pubDate>Mon, 04 Nov 2024 17:15:34 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=557" rel="nofollow ugc">FMP Element 1 – Chapter 3.2 Production (Animation)</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=557" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/11/Shot001-ezgif.com-video-to-gif-converter.gif" /></a> The animation is <a href="https://22048303.myblog.arts.ac.uk/?p=557" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=543</link>
				<pubDate>Mon, 04 Nov 2024 16:43:08 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=543" rel="nofollow ugc">FMP Element 1 &#8211; Chapter 3.1 Production (Modelling)</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=543" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/11/image-2.png" /></a> Fighter              The <a href="https://22048303.myblog.arts.ac.uk/?p=543" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=1000</link>
				<pubDate>Sat, 02 Nov 2024 18:32:36 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=1000" rel="nofollow ugc">WEEK 6 Adjustment of landing smoke and making of trailing smoke</a></strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=1000" rel="nofollow ugc"><img loading="lazy" src="https://liuyifang.myblog.arts.ac.uk/files/2024/11/屏幕捕获_2024_10_30_16_39_28_520.png" /></a> For the process of making trailing smoke, I refer to this YouTube tutorial  Firstly, I need to create a circular sheet and then add a <a href="https://liuyifang.myblog.arts.ac.uk/?p=1000" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=1004</link>
				<pubDate>Wed, 30 Oct 2024 16:27:18 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1004" rel="nofollow ugc">FMP &#8211; Screen Replacement</a></strong>Last week, I focused on green screen extraction and screen replacement. There are four shots, and I managed to complete three of them <a href="https://23008828.myblog.arts.ac.uk/?p=1004" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=963</link>
				<pubDate>Sun, 27 Oct 2024 21:32:28 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=963" rel="nofollow ugc">WEEK 5 CAVE SCENE AND AE SCREEN</a></strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=963" rel="nofollow ugc"><img loading="lazy" src="http://liuyifang.myblog.arts.ac.uk/files/2024/10/屏幕捕获_2024_10_28_22_16_01_28-1.png" /></a> This week I&#8217;m going to create the shot of the spaceship landing, and since I already finished the scene outside the cave last week inside <a href="https://liuyifang.myblog.arts.ac.uk/?p=963" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=1003</link>
				<pubDate>Wed, 23 Oct 2024 16:20:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1003" rel="nofollow ugc">FMP &#8211; Experiment</a></strong>RoughCut_v01    After the previous filming, I was able to film the additional footage mentioned in my last post. I then edited a rough cut <a href="https://23008828.myblog.arts.ac.uk/?p=1003" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=1001</link>
				<pubDate>Wed, 16 Oct 2024 15:24:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1001" rel="nofollow ugc">FMP &#8211; Filming</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=1001" rel="nofollow ugc"><img loading="lazy" src="https://23008828.myblog.arts.ac.uk/files/2024/10/vlcsnap-2024-10-16-22h39m01s077.png" /></a> I filmed the background footage first in the city center. Based on the test footage from my previous filming, I chose Piccadilly Circus and <a href="https://23008828.myblog.arts.ac.uk/?p=1001" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=908</link>
				<pubDate>Wed, 16 Oct 2024 12:48:38 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=908" rel="nofollow ugc">WEEK 5 SPACESHIP texture AND CAVE SCENE</a></strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=908" rel="nofollow ugc"><img loading="lazy" src="http://liuyifang.myblog.arts.ac.uk/files/2024/10/微信图片_20241016133734.png" /></a> First I imported the model into sp and baked the maps at the same time.        I experimented with different textures, but went for <a href="https://liuyifang.myblog.arts.ac.uk/?p=908" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=887</link>
				<pubDate>Mon, 14 Oct 2024 20:46:55 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=887" rel="nofollow ugc">WEEK 4  spaceship shockwave and whole story and cave scene</a></strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=887" rel="nofollow ugc"><img loading="lazy" src="http://liuyifang.myblog.arts.ac.uk/files/2024/10/屏幕捕获_2024_10_13_15_04_13_241.png" /></a> 故事发生在人类诞生的最初时期，一个神秘的外星种族曾与地球建立过秘密联系。这些外星生物具有强大的繁殖能力和适应性，能够通过控制宿主来扩展势力。随着时间的推移，这段历史被埋藏大多数人都不知道。The story takes place in the earliest days of hum <a href="https://liuyifang.myblog.arts.ac.uk/?p=887" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=1000</link>
				<pubDate>Sat, 12 Oct 2024 12:35:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=1000" rel="nofollow ugc">FMP &#8211; Storyboard &amp; Animatic</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=1000" rel="nofollow ugc"><img loading="lazy" src="http://23008828.myblog.arts.ac.uk/files/2024/10/Storyboard_v02.jpg" /></a> After refining some details, I finalized the storyboard. This functions more as a reference for animatic than storyboard itself, so it might <a href="https://23008828.myblog.arts.ac.uk/?p=1000" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=532</link>
				<pubDate>Fri, 11 Oct 2024 20:37:56 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=532" rel="nofollow ugc">FMP Element 1 &#8211; Chapter 2 Pre-Production</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=532" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/10/image-1.png" /></a> Reference    Mechs        S <a href="https://22048303.myblog.arts.ac.uk/?p=532" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=531</link>
				<pubDate>Fri, 11 Oct 2024 16:45:59 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=531" rel="nofollow ugc">FMP Element 1 &#8211; Chapter 1 Ideation &amp; Planning</a></strong>BriefElement 1: (pdf or <a href="https://22048303.myblog.arts.ac.uk/?p=531" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;&#8221;</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=996</link>
				<pubDate>Wed, 09 Oct 2024 16:30:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=996" rel="nofollow ugc">FMP &#8211; Concept Refinement</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=996" rel="nofollow ugc"><img loading="lazy" src="https://23008828.myblog.arts.ac.uk/files/2024/10/image-1.png" /></a> This week, there was a presentation in class, and for this, I developed a storyboard, though it wasn’t fully enough to build out the entire s <a href="https://23008828.myblog.arts.ac.uk/?p=996" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=870</link>
				<pubDate>Mon, 07 Oct 2024 19:31:10 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=870" rel="nofollow ugc">WEEK 3 houdini ocean simulation and camera</a></strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=870" rel="nofollow ugc"><img loading="lazy" src="http://liuyifang.myblog.arts.ac.uk/files/2024/10/屏幕捕获_2024_10_07_18_01_08_473.png" /></a> This week I finished the main ‘spaceship floating’ and ‘spaceship driving over the ocean’ animations.        Firstly, I need to dist <a href="https://liuyifang.myblog.arts.ac.uk/?p=870" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=994</link>
				<pubDate>Wed, 02 Oct 2024 21:53:38 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=994" rel="nofollow ugc">FMP &#8211; Concept</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=994" rel="nofollow ugc"><img loading="lazy" src="https://23008828.myblog.arts.ac.uk/files/2024/10/image.png" /></a> In the first and second sessions, I had conversations with Manos about my FMP. As I mentioned in my thesis proposal, the main concept of my FMP <a href="https://23008828.myblog.arts.ac.uk/?p=994" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=837</link>
				<pubDate>Tue, 01 Oct 2024 00:35:48 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=837" rel="nofollow ugc">WEEK 2 storyboard and ocean simulation</a></strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=837" rel="nofollow ugc"><img loading="lazy" src="http://liuyifang.myblog.arts.ac.uk/files/2024/10/01.1.jpg" /></a> This is the storyboard I drew                                                                                                      I&#8217;ve never <a href="https://liuyifang.myblog.arts.ac.uk/?p=837" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Sakshi Bhutada wrote a new post on the site Sakshi Bhutada portfolio</title>
				<link>https://sakshi.myblog.arts.ac.uk/?p=556</link>
				<pubDate>Tue, 24 Sep 2024 10:29:59 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://sakshi.myblog.arts.ac.uk/?p=556" rel="nofollow ugc">Final Major Project</a></strong><a href="https://sakshi.myblog.arts.ac.uk/?p=556" rel="nofollow ugc"><img loading="lazy" src="https://sakshi.myblog.arts.ac.uk/files/2024/09/image-2.png" /></a> Week 32    Initial Idea:    Hyper realityTracking, rotoscoping, Composition(FX, Composition, CGI)                ReferencesExperience <a href="https://sakshi.myblog.arts.ac.uk/?p=556" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Mahadev Vipin and Sakshi Bhutada are now friends</title>
				<link>https://myblog.arts.ac.uk/activity/p/545289/</link>
				<pubDate>Sun, 22 Sep 2024 20:25:55 +0000</pubDate>

				
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=822</link>
				<pubDate>Wed, 18 Sep 2024 15:33:02 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=822" rel="nofollow ugc">WEEK 1 Graduation Project Proposal</a></strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=822" rel="nofollow ugc"><img loading="lazy" src="https://liuyifang.myblog.arts.ac.uk/files/2024/09/1726674724457.png" /></a> 开头：海洋大场景（远景）    Opening: Ocean Grand Scene (distant view)    The sky was shrouded in thick clouds, with a vague hint of light coming through <a href="https://liuyifang.myblog.arts.ac.uk/?p=822" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=525</link>
				<pubDate>Fri, 19 Jul 2024 01:42:18 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=525" rel="nofollow ugc">EP Group Project (GAIA) Comments</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=525" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/07/image-7.png" /></a> So I asked my friend for his critique of our group project and this is what he had to say:      In general, the scene can have more contrast in the desert scene, but I&#8217;m not sure if it’s your intended art direction, just my personal pref to have darker s <a href="https://22048303.myblog.arts.ac.uk/?p=525" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;EP Group Project (GAIA) Comments&#8221;</span></a></p>
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				<title>Alwin Felix Abraham John Christian wrote a new post on the site ALWIN FELIX&#039;s BLOG</title>
				<link>https://20035428.myblog.arts.ac.uk/?p=1112</link>
				<pubDate>Mon, 15 Jul 2024 16:45:50 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://20035428.myblog.arts.ac.uk/?p=1112" rel="nofollow ugc">Some other pages to look at 🙂</a></strong></p>
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				<title>Sakshi Bhutada wrote a new post on the site Sakshi Bhutada portfolio</title>
				<link>https://sakshi.myblog.arts.ac.uk/?p=552</link>
				<pubDate>Sat, 06 Jul 2024 07:31:22 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://sakshi.myblog.arts.ac.uk/?p=552" rel="nofollow ugc">FMP Thesis Proposal</a></strong>In the first few weeks, our focus was on researching our possible dissertation topics and analysing how to structure our dissertation proposal. <a href="https://sakshi.myblog.arts.ac.uk/?p=552" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=492</link>
				<pubDate>Thu, 04 Jul 2024 01:40:24 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=492" rel="nofollow ugc">Exploratory Practice Personal Project (Porsche 911 GT3 RS)</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=492" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/07/image.png" /></a> Final Video  Final Video    Responsible for everything except the car model and the real-life footage.    The production of the final video was very rushed, about 80% of the video was done in the last week. As I only did the easy shots of the front early on, most of the difficult and complex camera animations were done very last minute. Thankfully, a lot of the planning work was done early on and it helped make the journey a little bit more grounded as I just had to follow the storyboard and direction of the mood reel.     If I have more time, I hope to improve my composition shot and experiment more with the lighting and rendering aspects. Also, I would like to go back to my comfort zone and hopefully add more VFX simulations to my video.Furthermore, after reviewing the video I realise there is some mistakes with some of the shots which I will be fixing and updating in the future.      Also thanks to Gonzalo&#8217;s reminder, I think the exr workflow is becoming more and more familiar to me. I usually render PNG as I try to make my renders as good as possible to avoid doing much compositing. But rendering exr really gives me the flexibility to make changes in post-production (even though I think I am still bad at it). However those exr files are really huge and since I had a lot of shots, my SSD exploded. Sadly, I discovered the DWAA compression too late as it really saved a lot of space.        BTS Video  BTS Video    Please turn off the sound for this.    So for the BTS video, I want to show my journey of making this but due to the short amount of time, I only can put the important parts. I want to share that actually there is a lot more planned for this video at first. But due to the limited time I have to work on this (because there are two papers to write and one more group project that is very VFX heavy), I cut the whole plan in half. Originally, there was supposed to be an abstract making of the video which is part 1 of this video. The final video shown is the second part.     So for the BTS video, I want to show the different stages of the production. Firstly, it is the pre-production stage where I look for a lot of references on cars. Also, I look at a lot of reference video of how other people do their production on cars. I studied a lot of real live shooting of cars where I broke down which camera angles and motion work make sense and which are not realistic. I also looked at abstract car videos where the producers used a lot of abstract CGI elements as symbols related to their cars.    Also, I showed some of the animation VFX and compositing process screen recording. Nothing new here, just normal and the usual workflow.             VFX  Some of the VFX playblasts showing the very little VFX elements in my video.         Animatics  Although it is only a car, animation is really hard for me to get so this stage is really a new challenge for me. Had to spend a lot of time animating the car and camera. I think I might just not be finished if it&#8217;s a character in my video and not a car.     The car rigging process is made easier with a plugin called launch control, it is really easy to use and delivers great results. I hope to try more of it in the future.         Mood Reel  Dig through the whole internet and finally filter the useful footage that is fitting for my storyboard.         Reference        Originally planned my video to have a Mustang or a vintage car, but I realise it is quite unrealistic for those cars to perform such &#8220;racy&#8221; animations. Perhaps next time my beautiful Mustang will be used in some more classy video I guess.         Storyboard                    Can&#8217;t draw at all so I shall just take screenshots as storyboard directions.         Music        Found a piece of suitable music on epidemic sound. But it is too long so I had to remix it to fit it to my animatic. The screenshot shows the old animatic which is why the final music is longer than the video. It is a back-and-forth process where I match the <a href="https://22048303.myblog.arts.ac.uk/?p=492" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;Exploratory Practice Personal Project (Porsche 911 GT3 RS)&#8221;</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=952</link>
				<pubDate>Thu, 04 Jul 2024 01:04:49 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=952" rel="nofollow ugc">EP &#8211; Final Video</a></strong>In the last feedback session with Manos, he suggested adjusting my video&#8217;s color to be more contrasting. I agreed, so I gathered all the <a href="https://23008828.myblog.arts.ac.uk/?p=952" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=972</link>
				<pubDate>Wed, 03 Jul 2024 21:54:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=972" rel="nofollow ugc">EP Group Project &#8211; Final Video</a></strong>Finally, our project is complete. Since our slogan is &#8220;No Green No Dream,&#8221; it can also serve as the title of our project.        No Green No <a href="https://23008828.myblog.arts.ac.uk/?p=972" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=977</link>
				<pubDate>Wed, 03 Jul 2024 19:33:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=977" rel="nofollow ugc">Thesis Proposal</a></strong>Thesis-Proposal_Moonju-Youn    Based on the development document, I completed my thesis proposal. As there wasn&#8217;t much time to conduct <a href="https://23008828.myblog.arts.ac.uk/?p=977" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=985</link>
				<pubDate>Wed, 03 Jul 2024 17:53:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=985" rel="nofollow ugc">EP Group Project &#8211; Addressing Project Challenges and Solutions</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=985" rel="nofollow ugc"><img loading="lazy" src="http://23008828.myblog.arts.ac.uk/files/2024/07/WhatsApp-이미지-2024-06-27-19.19.45_af0aa34f.jpg" /></a> There was some trouble with one of the group members. Because of this, I wanted to create a different version of the final video to enhance the <a href="https://23008828.myblog.arts.ac.uk/?p=985" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Yifang Liu wrote a new post on the site LIUYIFANG</title>
				<link>https://liuyifang.myblog.arts.ac.uk/?p=817</link>
				<pubDate>Wed, 03 Jul 2024 17:21:20 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://liuyifang.myblog.arts.ac.uk/?p=817" rel="nofollow ugc">week 19 final video</a></strong></p>
<p><iframe loading="lazy" title="The bag choice" width="640" height="360" src="https://www.youtube.com/embed/KIpbodw_Lx0?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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				<title>Bao Ngan Luc wrote a new post on the site violette luc bao</title>
				<link>https://violettelucbao.myblog.arts.ac.uk/?p=712</link>
				<pubDate>Wed, 03 Jul 2024 01:21:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://violettelucbao.myblog.arts.ac.uk/?p=712" rel="nofollow ugc">Critical Report + Presentation</a></strong>Critical-Report_MA-Visual-Effects_Luc-Bao-NganDownload</p>
<p><iframe loading="lazy" title="Critical Report Presentation - Violette Luc Bao" width="640" height="360" src="https://www.youtube.com/embed/1cJT0AGzqwc?feature=oembed" frameborder="0" allow="accelerometer; autoplay; clipboard-write; encrypted-media; gyroscope; picture-in-picture; web-share" referrerpolicy="strict-origin-when-cross-origin" allowfullscreen></iframe></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=491</link>
				<pubDate>Tue, 02 Jul 2024 08:46:14 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=491" rel="nofollow ugc">Exploratory Practice Group Project (GAIA)</a></strong><a href="https://22048303.myblog.arts.ac.uk/?p=491" rel="nofollow ugc"><img loading="lazy" src="https://22048303.myblog.arts.ac.uk/files/2024/07/image-2.png" /></a> Main Project Video    Role: Director, Producer, VFX, Look Dev, Animation (except robot), Lighting &amp; RenderingSpecial Thanks to my Colleague, Chen Xuan for the camera animation guidance        For the idea of this project, we did it together as a group as we thought of what all of us wanted to do. TianHang wants to do modelling for robots. Yanghao (Chris) wanted abstraction with the involvement of animals/creatures. I was eager to explore the complex setup of simulating abstract plants and interesting VFX CGI. Choplat (Chay) wants to do post-production and sound design. So knowing what we all wanted, we looked for references and came up with this story (script below). Hence, it contains what everyone wants to do.     For this project, I think the bulk of the work is on VFX as almost every shot contains some elements of CGI. I spent a lot of time figuring out how to create the setup so that the geometry that is exported from Houdini would look more natural and at the same time with a hint of abstraction.     Also did the animatics (see earlier post). Lighting and Rendering are also quite straightforward, as it was a desert scene and we did not have too many objects to obstruct the illumination of our main subjects, we just used an HDRI to light the scene.         Making of Video  BTS Video        References        References        Story &amp; Storyboard                RnD   Link to our board, welcome to explore.        Logo <a href="https://22048303.myblog.arts.ac.uk/?p=491" rel="nofollow ugc"><span><span>[&hellip;]</span></span> <span>&#8220;Exploratory Practice Group Project (GAIA)&#8221;</span></a></p>
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				<title>Yi Bo Chen wrote a new post on the site MA_VFX 23/24 Beacher</title>
				<link>https://22048303.myblog.arts.ac.uk/?p=514</link>
				<pubDate>Mon, 01 Jul 2024 23:59:33 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://22048303.myblog.arts.ac.uk/?p=514" rel="nofollow ugc">RnD (GAIA)</a></strong>RnD</p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=951</link>
				<pubDate>Sun, 30 Jun 2024 20:43:00 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=951" rel="nofollow ugc">EP Group Project – Week 11</a></strong><a href="https://23008828.myblog.arts.ac.uk/?p=951" rel="nofollow ugc"><img loading="lazy" src="http://23008828.myblog.arts.ac.uk/files/2024/07/vlcsnap-2024-07-01-14h40m10s705.png" /></a> Since my part is compositing, I had to wait while my group members worked on the 3D parts. Therefore, there are no records for weeks 8 to 10. <a href="https://23008828.myblog.arts.ac.uk/?p=951" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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				<title>Moonju Youn wrote a new post on the site Moonju&#039;s Blog</title>
				<link>https://23008828.myblog.arts.ac.uk/?p=973</link>
				<pubDate>Sun, 30 Jun 2024 15:32:18 +0000</pubDate>

									<content:encoded><![CDATA[<p><strong><a href="https://23008828.myblog.arts.ac.uk/?p=973" rel="nofollow ugc">Thesis Proposal &#8211; Development</a></strong>For my thesis proposal, I considered the keywords that I am interested in. Photorealism caught my eyes during the process of writing my <a href="https://23008828.myblog.arts.ac.uk/?p=973" rel="nofollow ugc"><span>[&hellip;]</span></a></p>
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