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	<title>myblog | Zhenzhong Liang | Activity</title>
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	<description>Activity feed for Zhenzhong Liang.</description>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=603</link>
				<pubDate>Sun, 27 Nov 2022 04:52:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I did all the compositings work and finally editing and also dubbing and adding some transitions.</p>
<p>Compositing</p>
<p>I put all the layers sequences into After Effects and then I tweaked them separately [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/11/Snipaste_2022-11-27_04-45-39.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=595</link>
				<pubDate>Sun, 27 Nov 2022 04:40:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I optimised all the animations including add breakdown and edit animation curves, and I got some nice animation clip. And then I also set the rendering for the whole files.</p>
<p>Optimised [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/11/Snipaste_2022-11-27_04-34-42.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=584</link>
				<pubDate>Sun, 27 Nov 2022 04:28:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I mainly anime the keyframe for all the cut according to my storyboard, furthermore I also playblast them and put them into Pr to edit. And I get a basicly first version of the whole video without [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/11/11-1.mp4" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=575</link>
				<pubDate>Tue, 08 Nov 2022 02:01:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I mainly focus on the shader and lighting and scene rendering.</p>
<p>Because last week I have finished building the model of the two main scenes, so I just need the first step to play the light [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/11/Snipaste_2022-11-08_01-54-32.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=565</link>
				<pubDate>Wed, 02 Nov 2022 03:36:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week my main job was to build the entire scene (including a bedroom workshop and a town) and to look develop all the assets to make sure they would be referenced in the scene without errors. </p>
<p>For this [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/11/Snipaste_2022-11-02_03-13-53.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=559</link>
				<pubDate>Sat, 22 Oct 2022 23:37:01 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I will mainly create the main character which including the design and modeling and finally finish the rigging part.</p>
<p>Design</p>
<p>According to my setting, this protagonist should be a more [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/10/Snipaste_2022-10-23_00-48-21.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=547</link>
				<pubDate>Mon, 10 Oct 2022 00:41:13 +0000</pubDate>

									<content:encoded><![CDATA[<p>For the first week I mainly set up the whole script and storyboard. And thanks to Alan&#8217;s suggestion I watched so much artwork from Edward Hopper andGregory Crewdson which suits my idea well.</p>
<p>Edward [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/10/Snipaste_2022-10-10_00-18-55.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=526</link>
				<pubDate>Wed, 22 Jun 2022 20:21:05 +0000</pubDate>

									<content:encoded><![CDATA[<p>The Deep Mist (A Cthulhu Style CG Trailer)</p>
<p>Project1 Showreel</p>
<p>My role in the team:</p>
<p>Story</p>
<p>I provided the very first idea, wanting to do a Cthulhu-style film, in which there could be a monster of huge [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1654545566687-768x358-1.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=518</link>
				<pubDate>Wed, 22 Jun 2022 19:48:56 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I already collect all the footages and compositted them, so I just to need to put them together and edit them. Then I will try to add more sound effects.</p>
<p>Thanks to my previous project files in [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/Snipaste_2022-06-22_20-31-05.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=515</link>
				<pubDate>Tue, 21 Jun 2022 21:40:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>Analysis of the characters building in animated films.(In case of the Joker and Two-Face Harvey Dent in Batman）</p>
<p>Introduction</p>
<p>Character building is a very important technical method in film and t [&hellip;]</p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=504</link>
				<pubDate>Sun, 19 Jun 2022 02:44:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve already done the character&#8217;s modeling work, and also make the texture and shader for them in Maya Arnold. So this week my collaborators will give me the footage that I could continuely do the compositting [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1111.m4v" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=500</link>
				<pubDate>Sat, 18 Jun 2022 22:48:15 +0000</pubDate>

									<content:encoded><![CDATA[<p>Last week I animated the footage of some scenes I had made, I just had to edit them together.</p>
<p>Project2:<a href="https://youtu.be/QgMX58XmjSk" rel="nofollow ugc">https://youtu.be/QgMX58XmjSk</a></p>
<p>I chose Nirvana&#8217;s famos song &#8216;Something in the way&#8217; as the background music. [&hellip;]</p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=491</link>
				<pubDate>Sat, 18 Jun 2022 21:27:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>I was going to start animating the camera directly this week, but when I had the camera at some specific angles, I didn&#8217;t put any models inside the store by the station, which looked very abrupt, so I had to make [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/111-1.mp4" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=481</link>
				<pubDate>Sat, 18 Jun 2022 20:08:25 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I will foucus on the lighting, and add more details on the scene.</p>
<p>Unreal Engine is different from Maya in that it has a pre-defined physical sky sphere that completely simulates reality and can [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/Snipaste_2022-06-18_20-48-17.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=473</link>
				<pubDate>Sat, 18 Jun 2022 16:29:40 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I will import the USD file into Unreal Engine, and if the process goes well I can even try to make some shots.</p>
<p>In UE5 if you wanna import USD file make sure turn on the USD importer and USD [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/Snipaste_2022-06-18_16-42-23.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=464</link>
				<pubDate>Sat, 18 Jun 2022 14:48:14 +0000</pubDate>

									<content:encoded><![CDATA[<p>I&#8217;ve done layout work last week, so this week I need to reference asstes I&#8217;ve done the look development before into the scene and continuely add more details in it. Finally I will export the whole scene as a USD [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1655561418768.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=455</link>
				<pubDate>Sat, 18 Jun 2022 01:38:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>I already have all the models I need, so this week I will build the layout and create a basic light set for this scene.</p>
<p>Layout</p>
<p>Basic Light</p>
<p>Firstly I drag a normal basic human model which from the Maya [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1655513959587.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=447</link>
				<pubDate>Wed, 15 Jun 2022 01:41:25 +0000</pubDate>

									<content:encoded><![CDATA[<p>For the character I&#8217;d like to create it in DAZ cause it&#8217;s efficient and I could have a basic joint group so that I can have a character with skeletal binding information in a short time.</p>
<p>First of all I decide [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1655256635700.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=434</link>
				<pubDate>Wed, 15 Jun 2022 00:32:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I&#8217;ll mainly collect several assets for example the buildings behind the station, the lanterns in the station etc. Of course I will model the train cause it&#8217;s a very important prop in my [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1655251692727.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=421</link>
				<pubDate>Mon, 13 Jun 2022 23:57:49 +0000</pubDate>

									<content:encoded><![CDATA[<p>Follow by the story brief this week I mainly find some references on Artstation, these images would lead the whole visual effect and art design.</p>
<p>The very first thing for searching these references is that [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/Snipaste_2022-06-14_00-42-09.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=416</link>
				<pubDate>Mon, 13 Jun 2022 23:32:37 +0000</pubDate>

									<content:encoded><![CDATA[<p>Inspiration</p>
<p>Last christmas me and friends hang out when we pass through the Waterloo station, I noticed some people take a travel bag and smoke outside. I quickly thought about this kind of person they are [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/Snipaste_2022-06-13_23-57-19.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=403</link>
				<pubDate>Sun, 12 Jun 2022 16:41:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I would make the shader for the 2 characters and set rendering, after that I would also use AE make title video and subtitle videos for the trailer.</p>
<p>As I seted before [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/side.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=394</link>
				<pubDate>Wed, 08 Jun 2022 17:10:52 +0000</pubDate>

									<content:encoded><![CDATA[<p>After modeling and unfolding UV this week I could do the shading and texuring work.</p>
<p>First I need to figure out which part&#8217;s texture and material is same so that I could give them one shader and name it. This [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/Snipaste_2022-06-08_17-25-31.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=385</link>
				<pubDate>Tue, 07 Jun 2022 23:36:21 +0000</pubDate>

									<content:encoded><![CDATA[<p>In our script there are two roles present a male investigator and a female investigator. Now that I have a basic investigator&#8217;s clothing, I still just need to get the heads of the two characters done to match the [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/Snipaste_2022-06-08_00-23-38.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=373</link>
				<pubDate>Tue, 07 Jun 2022 22:10:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>After last week&#8217;s scuplting work I export the model to MAYA into FBX file but I don&#8217;t know why all the faces change into triangular face. And I tried OBJ file as well, the same happened. So I quited and decided [&hellip;] <img loading="lazy" src="http://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1654638521877.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=360</link>
				<pubDate>Tue, 07 Jun 2022 20:42:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>As our script we need 2 SCP foundation investigators, so I searched several references which is closely to the investigators.</p>
<p>Firstly I just thought the area which our story happens would full of toxic gases [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/little-red-zombies-077-investigator-exposure-2-scaled.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=355</link>
				<pubDate>Mon, 06 Jun 2022 22:05:31 +0000</pubDate>

									<content:encoded><![CDATA[<p>After last week&#8217;s work it&#8217;s important to make a layout which could  make our group members clearly understand the time of each shot and the overall rhythm of the film. So I need to use some images from our [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1654547421945.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=346</link>
				<pubDate>Mon, 06 Jun 2022 20:00:42 +0000</pubDate>

									<content:encoded><![CDATA[<p>As last term&#8217;s presentation me and Guanze Wu and Ziyin Wang and Yaozhang Zhong decided to make a Cthulhu style project. So in the first week we had a online meeting to derive the whole script. In this meeting we [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/06/1654545150743.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=329</link>
				<pubDate>Wed, 16 Mar 2022 23:53:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>Animation film:</p>
<p>My role in the team:</p>
<p>Project Management：</p>
<p>In this collaborative project, I started by setting a strict schedule for everyone. This is essential as it is very challenging to complete such a [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/03/16439313971-768x473-1.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=325</link>
				<pubDate>Wed, 16 Mar 2022 17:19:36 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week we rendered the last few sequences of our animation and finished the editing and compositing.</p>
<p>The final result of our animation will be put in the next post. Here I just make a summary for our [&hellip;]</p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=315</link>
				<pubDate>Wed, 16 Mar 2022 01:01:20 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I still keep focusing on rendering and compositing for the rest cuts.</p>
<p>I followed the method I used in cut 01, and set the same settings for other cuts, and then put the scene and characters into [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/03/16473921791.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=308</link>
				<pubDate>Wed, 16 Mar 2022 00:43:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week our team focus on rendering and compositing. Ziyin will finish other animations, while Guanze and wanxuan focus on rendering. I am responsible for setting render layers to them and [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/03/16473871821.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=301</link>
				<pubDate>Tue, 15 Mar 2022 22:46:45 +0000</pubDate>

									<content:encoded><![CDATA[<p>Seminar</p>
<p>In class, we formed by 5 discussing the topic ‘Take 1 element from each other of the members of your group’s work, is it possible to form a new project?’</p>
<p>We have two plan. The first is a 3D horiz [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/03/WeChat-Image_20220315223858-scaled.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=289</link>
				<pubDate>Tue, 15 Mar 2022 22:30:54 +0000</pubDate>

									<content:encoded><![CDATA[<p>Maya Toon Shader</p>
<p>Since finishing the texture work from last week, this week I need to create Toon shader for our character in Maya. Cause this is my first time to make a cel shading project so I don&#8217;t have [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/03/WeChat-Image_20220315203254.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=281</link>
				<pubDate>Sun, 13 Mar 2022 01:35:25 +0000</pubDate>

									<content:encoded><![CDATA[<p>This week I focus on the textures of the robot and create a whole character light for it. </p>
<p>Thanks for Wanxuan&#8217;s fine art concept design that could lead my texture work. With her drawing I also found some other [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/03/WeChat-Image_20220208160849-scaled.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=251</link>
				<pubDate>Mon, 07 Feb 2022 23:27:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>Modeling</p>
<p>This week I finished another character model the main human in our script. </p>
<p>I firstly tried to directly make a basic human body in Makehuman because I can quickly get a basic model which has a [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/02/16441913771.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=240</link>
				<pubDate>Sun, 06 Feb 2022 00:48:09 +0000</pubDate>

									<content:encoded><![CDATA[<p>Modeling</p>
<p>This week I mainly focused on the robot which is one of our main character in the script modeling. </p>
<p>I firstly quickly set a basic geometry to show the silhouette of this character. According to [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/02/16440781341.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=225</link>
				<pubDate>Fri, 04 Feb 2022 01:24:28 +0000</pubDate>

									<content:encoded><![CDATA[<p>Team members:</p>
<p>Zhengzhong Liang, Wanxuan Liu, Ziyin Wang, Guanze Wu, Yuehui Chen.</p>
<p>Project: Shut Down (Tentative)</p>
<p>The project is to make a cel shading near-future sci-fi animation short film.</p>
<p>Cel [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/02/0.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=221</link>
				<pubDate>Fri, 04 Feb 2022 01:06:02 +0000</pubDate>

									<content:encoded><![CDATA[<p>Here is the camera sequencer practice I did. Layout is pretty useful for project because it could provide solutions which will lead the whole process carry on and  not affect progress. And in which way the story [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/02/pp.mp4" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=217</link>
				<pubDate>Thu, 03 Feb 2022 23:39:23 +0000</pubDate>

									<content:encoded><![CDATA[<p>Make a Team</p>
<p>First of all, Wanxuan Liu asked me to make a cel-shading project like . I&#8217;m also a huge fan of it, so we quickly decide to from a team of makeing a cel-shading video. Because cel-shading is a [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/02/16439313971.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=211</link>
				<pubDate>Thu, 13 Jan 2022 07:03:43 +0000</pubDate>

									<content:encoded><![CDATA[<p>Topic: How Shin&#8217;ichiro Watanabe makes animation with multiculturalism ———The Case of  and </p>
<p>Audio-visual presentation:</p>
<p>Available at: <a href="https://youtu.be/-akyBW-eig8" rel="nofollow ugc">https://youtu.be/-akyBW-eig8</a></p>
<p>Presentation Powerpoint</p>
<p>PresentationDownload</p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=208</link>
				<pubDate>Thu, 13 Jan 2022 06:47:33 +0000</pubDate>

									<content:encoded><![CDATA[<p>Research topics:</p>
<p>How Japanese animation has been impacted by foreign cultures (analysis of Watanabe Shin&#8217;ichirō&#8217;s trilogy as an example) (mainly Samurai Champloo and Cowboy Bebop )An analysis of why the Jo [&hellip;]</p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=203</link>
				<pubDate>Sat, 08 Jan 2022 01:22:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>BIG THANKS!!!</p>
<p>Thanks for everyone who helped me on Term1！！！！</p>
<p>Available at :<a href="https://vimeo.com/665288445" rel="nofollow ugc">https://vimeo.com/665288445</a></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=197</link>
				<pubDate>Sat, 08 Jan 2022 01:03:34 +0000</pubDate>

									<content:encoded><![CDATA[<p>I choose a video of an assisted long jump as my reference footage.  And I drop that into AE to add frame code.</p>
<p>Then output this video with frame code by quicktime format and import it directly on Maya [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2022/01/111.mp4" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=164</link>
				<pubDate>Tue, 21 Dec 2021 00:57:27 +0000</pubDate>

									<content:encoded><![CDATA[<p>I like  pretty much, so I chose one line from Jimmy who is the main character of . I really appreciated his performance in this play, as he took the character of Saul from a hesitant start to a disillusioned [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2021/12/158d463eb36d140ca260c6b3c5f1cd62.jpg" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=153</link>
				<pubDate>Wed, 15 Dec 2021 01:14:50 +0000</pubDate>

									<content:encoded><![CDATA[<p>Gimbal Lock &amp; Rigging a Camera Rig</p>
<p>I followed the recordings in the class and set a camera.</p>
<p>The Perspective View of Camera</p>
<p>The Camera View( with curves)</p>
<p>At the first time I was doubt why we need to [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2021/12/Snipaste_2021-12-15_00-34-25.png" /></p>
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				<title>Zhenzhong Liang and Chenghao Su are now friends</title>
				<link>https://myblog.arts.ac.uk/activity/p/454224/</link>
				<pubDate>Fri, 10 Dec 2021 12:56:42 +0000</pubDate>

				
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=147</link>
				<pubDate>Thu, 09 Dec 2021 23:06:07 +0000</pubDate>

									<content:encoded><![CDATA[<p>Disney Animation </p>
<p>The artistic style of Disney&#8217;s animated films includes: mainly drama, storyline twists, distinctive characters, vivid and exaggerated action, beautiful music and suitable for the aesthetic [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2021/12/Snipaste_2021-12-09_17-15-05-1.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=126</link>
				<pubDate>Tue, 07 Dec 2021 02:48:48 +0000</pubDate>

									<content:encoded><![CDATA[<p>Take 2 films you enjoy and break down the character development and story development throughout the film:Analyses how the main characters evolveAnalyses how the characters drive the storyIf there are [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2021/12/Snipaste_2021-12-07_00-58-54.png" /></p>
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				<title>Zhenzhong Liang wrote a new post on the site Zhenzhong Liang MA 3D Computer Animation</title>
				<link>https://zhenzhongliang.myblog.arts.ac.uk/?p=107</link>
				<pubDate>Thu, 25 Nov 2021 01:26:57 +0000</pubDate>

									<content:encoded><![CDATA[<p>Film analysis&#8212;&#8212;&#8212;</p>
<p> a film directed by Zhangke Jia, 2018</p>
<p>Story Arc Breakdown</p>
<p>You&#8212;&#8212;-a character is in a zone of comfort</p>
<p>Qiaoqiao is the lover of Bingbing (the head of the local [&hellip;] <img loading="lazy" src="https://zhenzhongliang.myblog.arts.ac.uk/files/2021/11/srchttp___uploadfile.bizhizu.cn_up_d5_48_cc_d548ccf42475a678c27173f0a3738b24.jpg.source.jpgreferhttp___uploadfile.bizhizu.jpg" /></p>
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